Foxyland 2 Review

Foxyland 2 is a side scrolling platform game developed by BUG-Studio and published by the ever-popular king of easy gamerscore, Ratalaika Games. The story this time around is after a peaceful day looking for cherries, Foxy’s children were kidnapped by the Wolfie brothers. It is up to Foxy and Jennie, his wife, to rescue their children!

You can play with either 1 or 2 players. The aim of the game is to complete each level by moving across the screen, avoiding obstacles and reaching the tower at the end. Hidden across each level are three giant coins to collect called Foxy Coins. You will need to find most of them because as you progress in the game you will need a certain amount to access the next area. There are 3 stages with 12 levels each, split up into forest, desert and mushroom worlds. At the end of each stage there is a boss level which is somewhat different to the rest of the game. The boss levels will test you and can sometimes be tricky.

In certain levels you can find secret flags that will access what they call a  “Special Stage”, but it’s nothing really that special and is like a normal level, just a bit more difficult, offering you an extra chance to get three more Foxy Coins. I think there are only a handful of special flags to be found. The Foxy Coins are usually hidden well, so you will have to do a bit of exploring to find secret entrances to caves or under the level. This makes you constantly try jumping into walls or pressing down to hope you find a secret area.You can pick up berries (holding up to 4 at a time) to shoot at enemies – hit them with berries twice to defeat them. Alternatively, certain ones you can jump on their heads. This can make getting past some enemies easier. It is very unforgiving, as if you get hit once, you die and have to start the level again. This is doubly annoying in boss levels as you could be getting close to the end and one stupid hit resets it all. In some levels there are checkpoints, so if you die then you restart from there. You begin with five lives and this can be increased by completing levels and collecting coins, but once you run out of lives it’s game over. However, you do have unlimited continues which seems pointless..

It’s very simplistic, and way more frustrating than challenging.  Local co-op means sharing the frustrating, so at least you don’t have to suffer alone. But it does end up making the game even easier than it already is, pretty much eliminating any semblance of challenge.

The music is in the 8-bit style, and can get annoying quickly. At one point, I actually had to mute my TV because it just wasn’t very pleasant. I’ve heard some great 8-bit sound effects and music in my time but this was just so piercing and uncomfortable to listen to.

Graphically, it’s what you expect to see in an old school early-90s side scrolling game – cute and funky but nothing to write home about. It’s simple and does the trick for this genre of game. It’s probably the main positive when trying to think of things I enjoyed about this title.

Conclusion

FoxyLand 2 was a frustrating journey purely down to the one hit mechanic. This dreadful idea made you feel that if an enemy just looked at you or you jumped at the wrong time, you will have to start over again. The story mode is a classic rescue mission and I couldn’t help thinking they are just bad Fox parents. But hey, it’s an easy 1000g and you don’t have to complete the full game to get it.

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Good
  • Easy 1000g
  • 90s funky graphics
Bad
  • One hit death is ridiculous
  • Annoying 8 bit chirps
  • Frustrating more than fun
3.1
Lousy
Gameplay - 3.5
Graphics - 5
Audio - 2
Longevity - 2
Written by
For me it started out on PC, back in the Wolfenstein 3D and Commander Keen days. Now I play across all platforms, but I'm gaming every day, mainly on xbox. I'm easy going, with a full-on achievement hunting addiction that I always say I will give up, but i never do! Gamertag: nuttywray

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