When it comes to Zelda clones, few games stand out. Though, Anodyne aims to not only stand out, but set itself apart. Does it manage to do so?
Capcom have once again dug deep into their impressive portfolio to bring back some classics. Does the Capcom Beat ‘Em Up Bundle stand the tests of time?
Much like Destiny, Destiny 2 has had its ups and its downs. Does Bungie's push towards darker and deeper content prove to be a step in the right direction?
Channeling a visual vibe that's not too unlike Ori and the Blind Forest, Wenjia offers up a charming platforming adventure. Does it hit the right marks?
Super Street: The Game showcases a lot of promise thanks to its deep DIY concept, but does it bring what really matters to the table?
Speedrunners are a special sort of game. These tend to rely heavily on swift reflex, replay value and charm. Does Razed encompass all of that?
Neonwall is a less of a puzzle game, and more of an experience that relies on cognitive multitasking. But, does this concept work well?
Nefarious offers itself up as another 2D action platformer, but here, you're playing the bad guy. Is this solid concept backed up by solid gameplay?
Time Carnage first released back on VR platforms a small while back to a relatively mixed reception. How does it stack up on Xbox without VR support?
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