Woodle Tree 2: Deluxe+ Review

Developed by Fabio Ferrer and published by Chubby Pixel, Woodle Tree 2: Deluxe+ is the much more expanded sequel of Woodle Tree. With the original being quite a short game, WT2D+ is vastly bigger 3D platformer with many more hours of gameplay to be had. It is time for the animated log to play his part in ridding an evil trying to take life away from the Woodle lands.

The story lets you know that it was foreseen that an evil menace will try to disturb the balance of Woodle lands. The evil menace has taken the water tears from the other tree sages and turned them to stone. It’s up to our hero log to recover the water tears and defeat the evil menace. On first impression, the game looks very cute and bright. Everything looks animated to appeal to the younger generation. You immediately run around collecting all the fruit strewn about while searching for the water tears by following the path set out by the lead tree.

At first glance, the controls seem quite robust although a bit slippery, but that is quite common with 3D platformers. As you proceed through the tutorial section you start to notice things are trickier than they seem. The double jumping and wall jumping seem to interfere with each other on occasion. The camera is also another challenge you must overcome and will be the main cause of frustration. A lot of the platforming requires you to keep climbing up and up, using the leaf over your head skill to slowly float to other platforms. However, when you have to run around platforms and make tricky jumps the camera turns on you, changing the direction you are moving.

This more often than not leads to you falling off of the platforms and having to try it again. It should be down to timing and the complexity of the platform jumping that provides the challenge, not a fiddly camera angle. There have also been times when trying to double jump to a higher platform should be a simple exercise and I seem to end up wall jumping away or even off of the platform. Luckily there are a lot of save/checkpoints scattered around which you can warp too should you fall too far.

The game itself is simple enough though. The map is split into sections and each section has a certain number of blue fruit and the 3 water tears, the aim being to get all 3 from each section. Level design follows the typical rules, so we have a lava section, a snowy section, a water section etc. The red and blueberries that you collect can be used to buy specific upgrades for your hero and also to buy some cosmetic accessories like masks. The combat in this game is probably the weakest aspect as it’s a bit of a mess. You attack by swinging a small leaf in front of you. The attack range is so small, and the camera angle is a bit challenging at times that trying to hit enemies is more difficult than it needs to be.

Your character can only be hit twice before you’re downed, so you need to plan your attacks wisely. If you only get hit once, then your leaf gets smaller but after a few seconds you do regenerate that hit point and your leaf regrows. You do have a secondary attack of launching a kind of wind bullet, done by holding and releasing the attack button. But with the enemies being quite small, the wind bullet being quite small and the camera being tricky to use the chances of hitting the enemy with it are quite slim. Fortunately, you can spend berries to improve your attack which is strongly needed so collect all the fruit you can.


Woodle Tree 2: Deluxe+ for me is a sound 3D platformer and is not over-complex, though it does seem to have confused its target market somewhat. With its simple story and cute graphics, you would think the game is aimed at the younger generation. But with the tricky combat and awkward jumping at times, you would need to be a slightly more accomplished gamer to be able complete some areas, as it requires a level of nerve and patience the younger generation don’t usually have.

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This game was reviewed based on Xbox One review code, using an Xbox One console. All of the opinions and insights here are subject to that version. Game provided by publisher.
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  • Bright cute graphics
  • Easy to pick up and play
  • Many hours of platforming fun
  • Jumping can be trickier than it needs to be
  • Combat is a bit hit and miss
  • The camera is not your friend at times
Gameplay - 6.5
Graphics - 6.5
Audio - 6.5
Longevity - 6.5
Written by
Gaming, or, games in general, are in my blood. Just shy of an addiction but still an obsession. From opening my mind on the Commodore 64 I have kept up with the generations of gaming, currently residing on the Xbox One. Gamertag: Grahamreaper

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