Tinker Racer Review

Tinker Racer is a top-down, survival racing party game. Developed by Rumbora Party Games and published by QUByte Interactive, you know exactly where this title got its inspiration from… the wonderful old school title Micro Machines.

For those of you who are not familiar with Micro Machines – firstly how dare you! It’s a classic, a gem, a national treasure…. ANYWAY…. The aim of the game is to drive mini remote control cars through trackers built around a house with common everyday items scattered around. It’s all about staying in the screen. If you stay in sight and the others fall out you gain a point. First to 5 points wins, or if the other cars get too much damage and blow up you also win.

One thing that frustrated me from the start is how poor the main menu screen is. The gimmick of it being a text book in the bedroom is cute and clever but it’s very difficult to navigate. Sometimes you will lose what area of the menu you are at and that can be very annoying.

Moving onto everything positive now, you have 3 areas that you get to drive in. They are the Kids Bedroom, Kitchen and the Study/Office. Each area has 6 different tracks for you to play with. You also have the ability to unlock a dark mode which allows you to play the level with no lights on in the room and just the lights from your RC car.

The campaign mode is simple enough. During each race you can race against one person or race up to 4 different cars who are on the same team. You can also play the campaign in co-op mode with up to 4 people if you want to team up with your mates. It’s simple and fun.

Rumbora have added a fun time attack mode where you have to try and beat the developer’s time. I found the best way was to go around moving loads of the objects in the track to make my route a lot clearer, allowing me to nail the perfect time. It was fun to try and beat their score.

Unfortunately I never got a chance to play against other people due to the joys of Covid-19. There is no online multiplayer which is a huge shame as I imagine it could be quite fun.

The visuals do a great job of representing the common household setting and are solid, but not amazing. Like I mentioned before, it is a classic throwback to Micro Machines and they do a great job of getting the feel of being a toy car racing around the house. I do feel the audio is a bit lacking in this title, although I’m not sure if anything grander is really needed but it’s worth mentioning.

Unfortunately, the achievements are bad. At the time of writing, there is one achievement that is unobtainable which we hope to see fixed very soon.

All in all, it’s a very generous game for the price point of £4.19. If they wanted they could easily add some DLC as there are so many different areas of a house which I would happily play and explore.

Conclusion

Tinker Racers is a fun game and far exceeded my expectations. It brought back many childhood memories of racing round in Micro Machines and it makes me hope that they release more levels for a DLC. Once lockdown ends, it’ll definitely be one to play with friends in couch co-op.

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This game was tested and reviewed on Xbox. All of the opinions and insights here are subject to that version. Game provided by publisher.
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Good
  • Fun gameplay
  • Well built level design
Bad
  • No online multiplayer
  • Menu is very poor
7
Good
Gameplay - 9
Graphics - 7
Audio - 5
Longevity - 7
Written by
For me it started out on PC, back in the Wolfenstein 3D and Commander Keen days. Now I play across all platforms, but I'm gaming every day, mainly on xbox. I'm easy going, with a full-on achievement hunting addiction, but you mainly can find me getting my fix on Apex Legends (Caustic FTW) Gamertag: nuttywray

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