Destroy All Humans! Review

15 years after it’s original release, our favorite grey psychotic and bloodthirsty invader Crypto comes back with the same objective as before: “Destroy All Humans!”. The plot and gameplay are more or less the same and play out just as before, which is what I expected going into this. Much like THQ’s SpongeBob SquarePants: Battle for Bikini Bottom – Rehydrated, I went in mainly expecting graphical upgrades and maybe a few fixes here and there that were present in the original version. In the end, my expectations were met, however from someone who has only played Destroy All Humans! 2 and bits and pieces of the first instalment, I felt like the game was lacking certain aspects to it.

You play as Crypto, a mean – though not green – killing machine sent to Earth with the sole objective to take over the planet. The goal is pretty straightforward and the story itself isn’t complicated to follow at all. I love the fact that everything takes place in the 1950’s as it gives off the perfect sci-fi vibe. Just like with Rehydrated ,the voice lines are all from the original game so it adds to that nostalgic feeling. You can tell that the remastered version had a major upscale in graphics and looks absolutely stunning. Everything from the grass to the cars to the buildings has had more color to them and doesn’t look dull and bland anymore. The NPC and character models almost look like cartoon characters in a way. They transitioned from looking like playdough/clay models to lifelike/fluent characters.

Even though it’s been a long time since I’ve last played the one thing I noticed about the gameplay was that I felt that It was easier to use Crypto’s weapons and controlling his flying saucer. I always remembered struggling to fly it and always thought the camera angles were a hassle to get used to. This time around I found myself actually being able to control it. Maybe it was just that I was six at the time I played it and had no idea what I was doing, but I’ll let that theory go for now. Swapping between Crypto’s weapons felt more fluent using the weapon wheel. Of course, Crypto’s signature skills such as telekinesis, reading minds, distractions, and stealing people’s brains make a return, but nothing new has been added or changed about them, or at least to my knowledge. You can also still upgrade your skills and your saucer using DNA points that you earn during and after you complete each mission.

The one problem that I had with the game is the way that each mission is structured. This has nothing to do with the game itself, it’s just that it’s now 2020 and I still find it to be a little bit odd that when you play a mission unless you’re going back to complete a challenge that you missed to 100% that level there isn’t a reason for you to replay it. The closest thing to an open-world is going back to a level area to complete certain challenge missions. Destroy All Humans! isn’t an open-world game, instead feeling more like an arcade style game.

What I mean by this is that the missions feel like something you would play on an arcade cabinet type of game, there really isn’t any variety to them. It’s either kill so-and-so, destroy this many buildings, or escort this person back to the ship. To remedy this you have some missions where you have to use your saucer to destroy things, but even then these get boring and are my least favorite type of missions. In going back to those challenges, none of them are, well, challenging in my opinion. Most of the time you can complete them on your first try at the mission and don’t need to replay the mission. Everything I stated isn’t necessarily the games fault though due to the time period it was produced in, so I can’t really hold it accountable for this feeling.


In my opinion, I feel that Destroy All Humans 2 should’ve been remastered instead since it was made and released at a later time period in gaming. While first time players might find it a little stale, bland, and repetitive, old players regardless will have fun with the game as it throws them back into a more simpler time period than the one we’re living in now.

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This game was tested and reviewed on Xbox. All of the opinions and insights here are subject to that version. Game provided by the publisher.
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  • Graphics look amazing
  • Returning players will love the new look and feel
  • Gets repetitive
  • Little replay value
Gameplay - 7
Graphics - 10
Audio - 7
Longevity - 6.5
Written by
Hello, my name is Varnell Harris, but I also go by my gaming name Bubbalove007. I've been writing for gaming websites since I was sixteen years old and always had a passion for it. Every article and review I have written have improved my writing, team building, and social skills throughout the years. No matter what the task ahead of me is I always give 110%. I currently attend Miami University and I am majoring in Journalism and Creative Writing.

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