Point and clicks are notorious for their obscure solutions: does TOHU fall foul of this issue, or can its puzzles be as charming as its art style?
How does this side-on brawler hold up under such high pressure from its peers?
The quirky looking sim is currently in Game Preview - is there much here to look forward to for the full release, and is it worth hopping in now?
This creepy looking sequel promises even more horrors to overcome - but have Tarsier managed overcome the horrors of players anticipation?
Werewolves look set to be this year's Zombies: Can Nacon's early entry set the bar high?
The second in the Vera Blanc series; does the tale still hook us in, or will it scare us away?
The clicker genre goes all over the place: will clicking to destroy various vehicles provide a fun distraction?
Can you craft you way out some enjoyment, or have you crash landed in the wrong place?
Can this games take on the scrolling shooter raise it above those that have come before?
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