The generation of remasters and ports from older consoles left me looking at all the games that were released during this generation only.
I’ll start with number 3, Outlast. Outlast originally released on Steam just over a month before the Xbox one was released, but made its console debut in June of 2014.
This survival horror thriller had me on the edge of my seat each time I played it. I played through this game close to a dozen times and would still fear Chris Walker, the large inmate who chases the player.
Outlast provides a wonderful story with twists and turns, some expected and most being off-the-wall. As we begin, all we know is that we’re a journalist, Miles Upshur, with a camera and were told our big scoop would be located at Mount Massive Asylum which is a psychiatric hospital.
The game maintained a true grotesque horror when playing through the beginning, but it gets even more graphic as Miles goes deeper in the mysterious asylum. The characters we come across are truly demented and leaves Miles having the worst night of his whole life.
I thought the Achievement list from this game provided a true challenge and a test to anyone’s memorization skills. For the completion you have to collect all documents as well as recordings and also have to beat the game without hiding. The hardest challenge, without question, is beating the game on insane difficulty, without replacing your camera battery, which is where you must know the game by heart to be able to move around in the dark without wasting your only light source. Insane is already hard enough forcing you back to the beginning of the game if you die, even dying right at the end of the game – which happened to me. This took me a few attempts and is easier than it sounds since you can speed run the game in less than an hour. The downloadable content is slightly shorter and introduces a new main character to delve deeper into this twisted story.
Outlast was just a blast to play from start to finish, to learn about the Cult and supernatural being that haunts the asylum was a terrifying trip. Running away from scripted enemies doesn’t sound hard until you’re doing it in the dark nervously rushing to get out of harms way.
2) Resident Evil: Revelations 2
Resident Evil: Revelations 2 tried moving the Resident Evil series toward a more episodic genre which makes it totally different from all the other Resident Evil games that have released. The game had 4 episodes, with two parts per each episode and followed the story of Claire Redfield and Moira Burton, daughter of Barry Burton from the original Resident Evil, for half of each episode. The other half of each episode followed the story of Barry Burton and Natalia Korda – a young girl with supernatural abilities – exploring the island looking for his daughter.
The story unfolds and revolves around the TerraSave organization that Claire works for whose goal is to save people from terrorists. This action horror third person shooter game is extremely fun to play, especially with upgraded skills making all the characters stronger and faster. I haven’t had this much fun with a Resident Evil game since RE4. Capcom exploring an episodic format for their game is most likely not to return since they have moved onto first person horror with RE7: Biohazard and Resident Evil: Village just around the corner, but many people slept on this game and it deserves a play.
The achievements mainly were story related, required X number of kills in a certain way, or tasked to finish all modes and earn all medals. Each episode can be played multiple times, and you still feel like there is more to be done. There are collectibles hidden throughout the episodes and aren’t required for the completion. Each episode has 20 medals to earn, and provide a lot of replay-ability. There are also extra modes such as countdown mode, which requires you to get through each episode starting off with three minutes. There are time glasses that can be broken for extra time and kills also add to your time. Your goal is to race to the end before running out of time.
The other campaign game mode is Invisible enemy mode, this mode is actually not as hard as Countdown mode since you can use either Moira or Natalia to locate the enemies and can take it slow. Natalia can see outlines of enemies and Moira can shine a flashlight around until you spot the enemy. Invisible mode was a blast to play through and provided a chuckle when watching some of the cutscenes where enemies just can’t be seen. The other game mode not affiliated with the story is Raid mode, which is a battle simulator and has a separate character build than the main game. I played this mode the least since I really just enjoyed the story. Many people chose not to play this game, most likely since they haven’t played the first Revelations game. I would highly recommend to play this even if that is the case as it was with me. The main villain being a Wesker kept me wrapped up in the story. I look forward to where they take this story as it could lead to another sequel if Capcom ever decides to returns to it after Village. Seriously, go try this game, episode one is 100% free!
1) Fallout 4
My favorite game this generation was the game I played the most; Fallout 4 from Bethesda Game Studios. I’m a huge fan of the series and loved playing Fallout 3 and New Vegas for the first time on the 360. This game was a day one buy for me and I felt like I couldn’t stop playing until I had finished all the different story outcomes. I completed the base game close to launch back in November of 2015, but the downloadable content started to trickle in and I wanted to take my time with it.
I started to play this game again in 2018 and it was really the only game I played that year on Xbox. I started a Survival playthrough and invested nearly 500 hours alone in that save. I do have other saves, but wanted to focus on completing everything that I could in one playthrough. The Survival update brought me back and I know the update which introduced mods brought many others back. Being able to download some mods to start a playthrough off just right with a certain build is how many enjoy this RPG set in a post-apocalyptic world. The diversity of different types of mods and continuing support really cater to how individuals want to play the game, such as a melee build with a lightsaber.
The change in gameplay from New Vegas to Fallout 4 was a welcome change for me. I loved searching for legendary weapons and it made making a character a certain build even more enjoyable. Fallout 4 provided a more voiced narrative and contained less dialogue options from previous games, but this is only because all the lines of dialogue were recorded rather than just text pop ups. It added immersion to exploring a destroyed Boston as well as to the character the player is roleplaying as. You can side with one of the factions and focus on building your character’s story up.
It also introduced Settlement building which I have spent dozens of hours playing. Planting crops in a settlement and assigning NPC’s to bartering stands allowed for easier trading. A player could choose if they wanted to be truly evil or be a virtuous character. When first playing this game, you could just explore the map first if you wanted to, but holding off until about level 30 will make exploration easier as you’ll have more buffs as you level up and invest in the perk system. Since the game has no level cap you could level endlessly and obtain all in game perks, but would require close to a thousand hours without using mods. Mods for the game do disable achievements, but you can have multiple save files between multiple characters.
I could elaborate on the story for many pages, but I’ll keep this one short since most of us know the story already. You start out happily married and watch nukes drop across a futuristic America. The aesthetics of the time period match more to the 1950’s but the game is set in 2077. As you are fleeing to a local Vault for protection for your family, you barely make it in in time.
You lose your partner and child once you reach the vault and are frozen for 200 years and break out in 2287. Here is where your journey begins for the hunt for your child. The gameplay is what makes this game so fun and shouldn’t be missed by any gamer. I expect Fallout 4 to make its way eventually to Xbox Game Pass now that Microsoft owns Bethesda and next generations load times will only make this game better. I probably spent somewhere between 4 to 8 hours just on loading screens for this game alone, so faster load times will be a huge bonus to playing this game again on next generation.
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