Asteroids Recharged Review

Do you need that retro space shooter gameplay? AdamVision Studios and SneakyBox have thrusted Asteroids into the “modern era” packaging it as Asteroids Recharged with Atari publishing this classic. The modern twist is the addition of power ups such as rapid fire or firing a black hole to take out a cluster of asteroids.

The controls are very typical of what Asteroids was back in the day. You have the movement stick, A button to shoot and the trigger to boost you along the screen. You also had the “mysterious“ Y button which warped you from one place on the screen to another, almost like a get out of jail card, when you were surrounded by asteroid.

Asteroids has always been a very simple looking game and this is no different. You are a triangle shaped spaceship, firing lines into boulders. The boulders have had a nice upgrade and look good and when you do break them down the animation is smooth.

Asteroids Recharged can be played alone or in couch co-op. The addition of challenges are welcome as the main game felt very flat, being as it is just a one life, shoot as many asteroids as you can, and get a high score affair: Rinse, Repeat, Replay.


I was totally underwhelmed with the single player part of Asteroids, until I stumbled upon challenges. Short sharp specific focused game mode. These were exciting, with the fact I had a goal to work toward made playing it more enjoyable.

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This game was reviewed based on Xbox One review code, using an Xbox Series S|X console. All of the opinions and insights here are subject to that version. Game provided by publisher.

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  • Retro feel
  • Challenge Mode is a great addition
  • Arcade Mode lacks longevity
  • Adding Online Co-Op would be good
Gameplay - 7
Graphics - 7
Audio - 6
Longevity - 7
Written by
Gaming used to be about playing Championship Manager ,but then I was introduced to consoles and I fell in love with Xbox 360. Xbox has always been my console of choice. Catch me on Apex or Call of Duty. Gamertag/Twitter: Chocolatebear80

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