Now, I know just as well as the next person, that Sonic 2 remains one of the best 2D Sonic games to date, rivaled only by the recently released Sonic Mania. I’m all for nostalgia, and if anything, Sonic Mania is a prime example of how taking a step back in time can be a very good thing. Though with that being said, and in my humble opinion, Sonic Adventure and its direct sequel, Sonic Adventure 2, are the best 3D Sonic games to date. So, why the hell haven’t we seen Sonic Adventure 3? Despite the big success of the Sonic Adventure games?
Not so long back, Sonic Team head Takashi Iizuka stated that the team does not want to step back to the Adventure series just to please the fans. He went on to say that the team is focused on trying new things and pushing Sonic’s boundaries to the limit. According to Takashi Iizuka, Sonic Adventure 3 would not be an advancement of the series, but rather Sonic Team repeating themselves. I understand that the team doesn’t want to retread old ground, but as aforementioned, Sonic Mania proved that this ideology can prove fruitful.
It seems pretty silly to write off the idea entirely, especially when we take into account that Sonic Team’s Sonic Forces didn’t exactly enjoy widespread acclaim, and that fans have been begging for a new Adventure game for years now. So, SEGA, where the hell is your head at? Let’s do some simple problem solving here, shall we? If Sonic Mania can survive and even exceed sales expectations, a game that goes back to the formula of the 90s Sonic games, why the heck would you believe that a Sonic Adventure game couldn’t achieve success too?
I love myself some Sonic the Hedgehog. I’ve played almost every installation to date. Lately, however, I cant say that I’ve been all that impressed. Sonic Generations was, in my opinion, the last decent game in the series. Other games in the series, such as Sonic Forces, Sonic Unleashed (ugh..) and Sonic 06 (double ugh..) just strayed too far from the iconic concept that made Sonic so appealing; speed and fluidity. It seems as though nearly every Sonic game from Team Sonic needs to be stuffed with a gimmick, such as that awful Werehog.
Sonic Adventure 3, using the same format as its two predecessors, is just the thing that our favorite blue hedgehog needs right now. What made Sonic Adventure and Sonic Adventure 2 so appealing is that it blended together several elements into one mighty fine structure. There was a world hub (kind of), several characters with unique mission gameplay, differing storyboards that all fed into one ultimate chapter, a decent rating system, Chao gardens and more importantly, diverse gameplay across a range of unique and intriguing environments.
Terrible voice acting to the side, the Sonic Adventure games revitalized the series and to this day, they remain as the franchise’s high points. Whether I was treasure seeking with Knuckles, speeding through the highway with Sonic or even fishing with Big, the game constantly threw new and interesting content at the player. Sonic Adventure 3 is an absolute must, now more than ever before. Furthermore, can you imagine how robust Chao features would be in a huge online gaming world? The possibilities and potential is through the roof.
Think about it; Chao raising, fighting, breeding, trading and just about anything in between, would go down an absolute treat with online capability. I don’t want to rag too hardly on Sonic Forces because for me, I enjoyed it for what it was. Though, it certainly didn’t have anywhere near a scratch on the Adventure games. The Adventure games stand out not only because they’re largely responsible for introducing Sonic into a 3D world, but because the design choices (minus the several glitches and bugs) for each game was near spot-on great.
They even had pretty small levels, but the replay value in order to obtain a good score ranking made for several repeat-sessions. That’s not even to mention the few hidden goodies that were placed around the games’ worlds. Anyway, I’m clearly ranting too much and dreaming of an age in which Sonic was at his highest. I just struggle to believe that Sonic Team are so passive on the idea of a new Adventure game, simply to avoid stepping back in time. That stance makes absolutely no sense to me in the slightest. It sounds frankly baffling.
Surely if your golden moment was several years back, you would take to the proverbial drawing board and at least take some elements from that period in time? Look at Call of Duty, the series went way too far-fetched and eventually returned to the core format, which has done the series wonders. Sonic Team would do well to understand that moving backwards is sometimes the only thing you can do to move forward. What do you think? Would you like to see another Sonic Adventure game landing? Hit the comments below.