Rooftops & Alleys: The Parkour Game Review

Conclusion

Another detailed, super niche, hobby specific game that didn’t sit well with me, but this time it wasn’t because it was bad necessarily! Rooftops & Alleys was fine for what it was, but it wasn’t right for me despite being excited to play it. Mostly a mixture between the controls not aligning for me and not finding much to do (I am glad to see the time trials and trick battles exist, but other stuff being options comes to mind; think collecting letters ala the S-K-A-T-E challenges from THPS or finding lines and gaps) lead me to my final opinion. I would definitely need some multiplayer motivation for this to have any longevity as well which isn’t present for me. If you have those things and the will to “get good” at games, then this might be for you and your friends. Don’t let my bad gameplay sell the game short either!

This game was reviewed based on Xbox S|X review code, using an Xbox S|X console. All of the opinions and insights here are subject to that version. Game provided by publisher.

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Good
  • Good vibes
  • When your moves are smooth, it feels so good
Bad
  • Solo play didn't keep me hooked
  • Controls never clicked for me
  • Needed more things to do
6.6
Okay
Written by
From my early days of gaming with Vectrex and eventually NES, I can't remember a time where gaming wasn't present in my life. I have been maining Xbox since the release in 2001 and enjoy genres of all kinds. You can mostly find me achievement hunting these days. Gamertag: rawkerdude5012

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