Hero Defense is now finally upon us, blending together a mashup of RTS, tower defense and RPG elements. Does this recipe make for a compelling game?
Airheart: Tales of Broken Wings offers an interesting mashup, to say the least, but can the game get by on that concept alone?
There can never be too many shmups, but does the recently released Defenders of Ekron - Definitive Edition prove to sit alongside the best?
Turn-based RPGs just don't quite live up to the classics in my opinion. But does the recently released Super Dungeon Tactics alter that outlook?
On paper, One More Dungeon screams for attention. The big question here, however, is whether or not it does the same in practice.
Jump Gunners' gameplay is insane, and that's a good thing. But does the rest of the game follow suit to produce a solid experience?
Candle: The Power of the Flame brings forward a stunning and unique design, but does it bring its A game where it matters elsewhere?
Team 17 certainly knows how to pick them. You've got to give them that. So, how does their latest Mugsters game sit with their impressive portfolio?
Danger Zone captured a lot of interest when it was first announced, but split the crowd upon release. Can Danger Zone 2 deliver where the predecessor couldn't?
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